![]() New: Forza Apex/Fh3 now includes secondary texture maps such as specular, bump, and ambient maps OBJ import could not import quoted texture map names.įix: TDU Import would corrupt some meshes. Decompress individual or folder tree of ERP archives.Įnhanced: Added rF2 shader “car body paint with damage”.įix: Forza 7/Apex/Horizon 3 Import has better handling for missing materialbins and should not crash if files are missing.įix: Models with deeply nested objects could crash 3DSimED.įix: Wavefront. New: Tools ->Expand-> Single ERP Archive/Batch ERP Archive. This allows individual models to be imported but requires game ERP archives to be decompressed. ![]() The plugin understands the new pcfamily and base sub-folders of media, has improved diffuse texture handling, includes an option to import the blur wheel materials and will read more swatchbin texture types. ![]() Earlier versions of 3DSimED could import Forza 7 models with the Forza Apex Import Plugin but version 3.1l has many improvements to help import Forza 7 car models.
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